Group

Property Function Type
Title Item title

Actions editor:
Property > Title
Code:
widget.title
string
Visible Sets item visibility

Actions editor:
Property > Visible
Code:
widget.visible
bool
Maximized Gets true if widget is maximized

Actions editor:
Property > Maximized
Code:
widget.increased
bool

Geometry

Property Function Type
X Sets x position relative to the page

Actions editor:
Property > Geometry > X
Code:
widget.x
double
Y Sets y position relative to the page

Actions editor:
Property > Geometry > Y
Code:
widget.y
double
Width Sets width relative to the page

Actions editor:
Property > Geometry > Width
Code:
widget.width
double
Height Sets height relative to the page

Actions editor:
Property > Geometry > Height
Code:
widget.height
double
Fixed width Enable to fix width

Actions editor:
Property > Geometry > Fixed width
Code:
widget.fixedWidth
bool
Fixed height Enable to fix height

Actions editor:
Property > Geometry > Fixed height
Code:
widget.fixedHeight
bool
Align left Enable to left align

Actions editor:
Property > Geometry > Align left
Code:
widget.anchorLeft
bool
Align right Enable to right align

Actions editor:
Property > Geometry > Align right
Code:
widget.anchorRight
bool
Align top Enable to top align

Actions editor:
Property > Geometry > Align top
Code:
widget.anchorTop
bool
Align bottom Enable to bottom align

Actions editor:
Property > Geometry > Align bottom
Code:
widget.anchorBottom
bool
Margin left Sets left margin relative to the page

Actions editor:
Property > Geometry > Margin left
Code:
widget.marginLeft
double
Margin right Sets right margin relative to the page

Actions editor:
Property > Geometry > Margin right
Code:
widget.marginRight
double
Margin top Sets top margin relative to the page

Actions editor:
Property > Geometry > Margin top
Code:
widget.marginTop
double
Margin bottom Sets bottom margin relative to the page

Actions editor:
Property > Geometry > Margin bottom
Code:
widget.marginBottom
double
Vertically center Enable to vertically center item

Actions editor:
Property > Geometry > Vertically center
Code:
widget.anchorVerticalCenter
bool
Horizontally center Enable to horizontally center item

Actions editor:
Property > Geometry > Horizontally center
Code:
widget.anchorHorizontalCenter
bool
Scale Sets scale factor

Actions editor:
Property > Geometry > Scale
Code:
widget.scale
double
ZOrder Sets stacking order. By default is 0.

Actions editor:
Property > Geometry > ZOrder
Code:
widget.zOrder
int
TextureX Sets texture x offset

Actions editor:
Property > Geometry > TextureX
Code:
widget.textureX
double
TextureY Sets texture y offset

Actions editor:
Property > Geometry > TextureY
Code:
widget.textureY
double

Rotation

Property Function Type
X rotation Sets rotation in degrees about the x

Actions editor:
Property > Geometry > Rotation > X rotation
Code:
widget.rotationX
double
Y rotation Sets rotation in degrees about the y

Actions editor:
Property > Geometry > Rotation > Y rotation
Code:
widget.rotationY
double
Z rotation Sets rotation in degrees about the z

Actions editor:
Property > Geometry > Rotation > Z rotation
Code:
widget.rotationZ
double
X offset Sets origin point offset for x

Actions editor:
Property > Geometry > Rotation > X offset
Code:
widget.rotationXOriginX
double
Y offset Sets origin point offset for y

Actions editor:
Property > Geometry > Rotation > Y offset
Code:
widget.rotationYOriginX
double
Origin point Sets origin point of the rotation

Actions editor:
Property > Geometry > Rotation > Origin point
Code:
widget.rotationSnap
flags

Scroll

Property Function Type
Cache Determines whether widgets are retained outside the visible area of the view

Actions editor:
Property > Geometry > Scroll > Cache
Code:
.scrollCacheSize
int
Clip Enable clipping

Actions editor:
Property > Geometry > Scroll > Clip
Code:
.clip
bool
Dynamic loading Disable to load all widgets at once

Actions editor:
Property > Geometry > Scroll > Dynamic loading
Code:
.loadOnlyVisibleBlocks
bool
Unload widgets Disable to prevent unloading already loaded widgets

Actions editor:
Property > Geometry > Scroll > Unload widgets
Code:
.unloadLoaded
bool
Load on scroll stop Enable to load widgets only on scroll stop

Actions editor:
Property > Geometry > Scroll > Load on scroll stop
Code:
.loadOnScrollStop
bool
Content x Gets content x position from 0 to 1

Actions editor:
Property > Geometry > Scroll > Content x
Code:
.contentX
double
Content y Gets content y position from 0 to 1

Actions editor:
Property > Geometry > Scroll > Content y
Code:
.contentY
double
Disable scroll Disable group scroll

Actions editor:
Property > Geometry > Scroll > Disable scroll
Code:
.disableScroll
bool

Style

Property Function Type
Opacity Sets widget opacity

Actions editor:
Property > Style > Opacity
Code:
widget.style.pageItemOpacity
double

Border

Property Function Type
Border color Sets widget border color

Actions editor:
Property > Style > Border > Border color
Code:
widget.style.pageItemBorderColor
color
Border width Sets widget border width

Actions editor:
Property > Style > Border > Border width
Code:
widget.style.pageItemBorderWidth
int
Border radius Sets widget border radius

Actions editor:
Property > Style > Border > Border radius
Code:
widget.style.pageItemBorderRadius
double
Left border width Sets widget left border width

Actions editor:
Property > Style > Border > Left border width
Code:
widget.style.pageItemBorderLeft
int
Top border width Sets widget top border width

Actions editor:
Property > Style > Border > Top border width
Code:
widget.style.pageItemBorderTop
int
Right border width Sets widget right border width

Actions editor:
Property > Style > Border > Right border width
Code:
widget.style.pageItemBorderRight
int
Bottom border width Sets widget bottom border width

Actions editor:
Property > Style > Border > Bottom border width
Code:
widget.style.pageItemBorderBottom
int

Background

Property Function Type
Background color Sets widget background color

Actions editor:
Property > Style > Background > Background color
Code:
widget.style.pageItemBackgroundColor
color
Background image Sets widget background image

Actions editor:
Property > Style > Background > Background image
Code:
widget.style.pageItemBackgroundMedia
string
Background image fill mode Sets widget background fill mode

Actions editor:
Property > Style > Background > Background image fill mode
Code:
widget.style.pageItemBackgroundFillMode
enum

Values:
Stretch
PreserveAspectFit
PreserveAspectCrop
Tile
TileVertically
TileHorizontally
Pad

Mask

Property Function Type
Mask image Sets widget mask image

Actions editor:
Property > Style > Mask > Mask image
Code:
widget.style.pageItemMaskMedia
string
Mask fill mode Sets widget mask fill mode

Actions editor:
Property > Style > Mask > Mask fill mode
Code:
widget.style.pageItemMaskFillMode
enum

Values:
Stretch
PreserveAspectFit
PreserveAspectCrop
Tile
TileVertically
TileHorizontally
Pad

Shadow

Property Function Type
Shadow radius Sets shadow radius

Actions editor:
Property > Style > DropShadow > Shadow radius
Code:
widget.style.pageItemDropShadowRadius
int
Shadow samples Sets shadow samples

Actions editor:
Property > Style > DropShadow > Shadow samples
Code:
widget.style.pageItemDropShadowSamples
int
Shadow color Sets shadow color

Actions editor:
Property > Style > DropShadow > Shadow color
Code:
widget.style.pageItemDropShadowColor
color
Shadow horizontal offset Sets shadow horizontal offset

Actions editor:
Property > Style > DropShadow > Shadow horizontal offset
Code:
widget.style.pageItemDropShadowHorizontalOffset
double
Shadow vertical offset Sets shadow vertical offset

Actions editor:
Property > Style > DropShadow > Shadow vertical offset
Code:
widget.style.pageItemDropShadowVerticalOffset
double

Overlay

Property Function Type
Overlay color Sets widget overlay color

Actions editor:
Property > Style > Overlay > Overlay color
Code:
widget.style.pageItemOverlayColor
color
Overlay image Sets widget overlay image

Actions editor:
Property > Style > Overlay > Overlay image
Code:
widget.style.pageItemOverlayMedia
string
Blend mode Sets overlay blend mode

Actions editor:
Property > Style > Overlay > Blend mode
Code:
widget.style.pageItemOverlayBlendMode
string

Values:
normal
addition
average
color
colorBurn
colorDodge
darken
darkerColor
difference
divide
exclusion
hardLight
hue
lighten
lighterColor
lightness
multiply
negation
saturation
screen
subtract
softLight
Cached Enable overlay caching to improve the performance

Actions editor:
Property > Style > Overlay > Cached
Code:
widget.style.pageItemOverlayCached
bool
Overlay fill mode Sets widget overlay fill mode

Actions editor:
Property > Style > Overlay > Overlay fill mode
Code:
widget.style.pageItemOverlayFillMode
enum

Values:
Stretch
PreserveAspectFit
PreserveAspectCrop
Tile
TileVertically
TileHorizontally
Pad

Margins

Property Function Type
Margin left Sets widget margin left

Actions editor:
Property > Style > Margins > Margin left
Code:
widget.style.pageItemMarginLeft
double
Margin right Sets widget margin right

Actions editor:
Property > Style > Margins > Margin right
Code:
widget.style.pageItemMarginRight
double
Margin top Sets widget margin top

Actions editor:
Property > Style > Margins > Margin top
Code:
widget.style.pageItemMarginTop
double
Margin bottom Sets widget margin bottom

Actions editor:
Property > Style > Margins > Margin bottom
Code:
widget.style.pageItemMarginBottom
double

Blur

Property Function Type
Blur mask Sets widget blur mask image

Actions editor:
Property > Style > Blur > Blur mask
Code:
widget.style.pageItemEffectMedia
string
Blur size Sets widget blur strength

Actions editor:
Property > Style > Blur > Blur size
Code:
widget.style.pageItemEffectStrength
int
Blur mask fill mode Sets widget blur mask fill mode

Actions editor:
Property > Style > Blur > Blur mask fill mode
Code:
widget.style.pageItemEffectFillMode
enum

Values:
Stretch
PreserveAspectFit
PreserveAspectCrop
Tile
TileVertically
TileHorizontally
Pad

Scrollbar

Property Function Type
Enable scrollbar Enable to show scrollbar

Actions editor:
Property > Style > Scrollbar > Enable scrollbar
Code:
widget.style.blockGroupShowScrollBar
bool
Size Sets scrollbar size relative to page size

Actions editor:
Property > Style > Scrollbar > Size
Code:
widget.style.blockGroupScrollSize
double
Radius Sets scrollbar radius

Actions editor:
Property > Style > Scrollbar > Radius
Code:
widget.style.blockGroupScrollRadius
double
Background color Sets scrollbar background color

Actions editor:
Property > Style > Scrollbar > Background color
Code:
widget.style.blockGroupScrollBackgroundColor
color
Color Sets scrollbar color

Actions editor:
Property > Style > Scrollbar > Color
Code:
widget.style.blockGroupScrollColor
color

Actions

Property Function
Scroll to widget Scroll to required widget

Actions editor:
Actions > Common > Scroll to widget
Code:
.script.actionScrollToWidget(int widgetNum)
Scroll to position Scroll to custom position

Actions editor:
Actions > Common > Scroll to position
Code:
.script.actionScrollToPos(double xPos, double yPos)
Scroll to top Scroll to top

Actions editor:
Actions > Common > Scroll to top
Code:
.script.actionScrollToTop()
Scroll to bottom Scroll to bottom

Actions editor:
Actions > Common > Scroll to bottom
Code:
.script.actionScrollToBottom()
Scroll to left Scroll to left

Actions editor:
Actions > Common > Scroll to left
Code:
.script.actionScrollToLeft()
Scroll to right Scroll to right

Actions editor:
Actions > Common > Scroll to right
Code:
.script.actionScrollToRight()
Disable vertical scroll Actions editor:
Actions > Common > Disable vertical scroll
Code:
.script.actionDisableVScroll()
Disable horizontal scroll Actions editor:
Actions > Common > Disable horizontal scroll
Code:
.script.actionDisableHScroll()
Enable vertical scroll Actions editor:
Actions > Common > Enable vertical scroll
Code:
.script.actionEnableVScroll()
Enable horizontal scroll Actions editor:
Actions > Common > Enable horizontal scroll
Code:
.script.actionEnableHScroll()
Set position Set item x and y position, 0 is top-left side of parent, 1 is bottom-right side of parent

Actions editor:
Actions > Animation > Set position
Code:
widget.script.actionSetPosition(double newX, double newY)
widget.script.actionSetPositionWithAnimation(double newX, double newY, int animationType, int animationDuration)
Set size Set item width and height, 1 to fill parent width or height

Actions editor:
Actions > Animation > Set size
Code:
widget.script.actionSetSize(double newWidth, double newHeight)
widget.script.actionSetSizeWithAnimation(double newWidth, double newHeight, int animationType, int animationDuration)
Set size and position Set item size and position, where lt is distance from parent top-left to item top-left, rb is distance from parent bottom-right to item bottom-right

Actions editor:
Actions > Animation > Set size and position
Code:
widget.script.actionSetSizeAndPosition(double lt, double rb)
widget.script.actionSetSizeAndPositionWithAnimation(double lt, double rb, int animationType, int animationDuration)
Set size and position cancel Reset item size and position

Actions editor:
Actions > Animation > Set size and position cancel
Code:
widget.script.actionSetSizeAndPositionCancel()
widget.script.actionSetSizeAndPositionCancelWithAnimation(int animationType, int animationDuration)
Bring to front Bring item to front of all items

Actions editor:
Actions > Common > Bring to front
Code:
widget.script.actionBringToFront()
Send to back Send item to back of all items

Actions editor:
Actions > Common > Send to back
Code:
widget.script.actionSendToBack()
Maximize Maximize item

Actions editor:
Actions > Animation > Maximize
Code:
widget.script.actionExpand()
widget.script.actionExpandWithAnimation(int animationType, int animationDuration)
Minimize Minimize item

Actions editor:
Actions > Animation > Minimize
Code:
widget.script.actionShrink()
widget.script.actionShrinkWithAnimation(int animationType, int animationDuration)
Toggle maximize Minimize maximizing or maximize minimizing

Actions editor:
Actions > Animation > Toggle maximize
Code:
widget.script.actionToggleExpand()
widget.script.actionToggleExpandWithAnimation(int animationType, int animationDuration)
Save as image Save the item as image to default Documents folder

Actions editor:
Actions > Common > Save as image
Code:
widget.script.actionSaveAsImage(QString fileName)
Set scale Set bitmap scale, scale = 1 is default

Actions editor:
Actions > Animation > Set scale
Code:
widget.script.actionSetScale(double newScale)
widget.script.actionSetScaleWithAnimation(double newScale, int animationType, int animationDuration)
Show Show the item

Actions editor:
Actions > Common > Show
Code:
widget.script.actionShow()
Hide Hide the item

Actions editor:
Actions > Common > Hide
Code:
widget.script.actionHide()
Toggle visibility Toggle item visibility

Actions editor:
Actions > Common > Toggle visibility
Code:
widget.script.actionToggleVisible()
Disable Disable user interaction with the widget content

Actions editor:
Actions > Common > Disable
Code:
widget.script.actionDisable()
Enable Enable user interaction with the widget content

Actions editor:
Actions > Common > Enable
Code:
widget.script.actionEnable()
Set interactive Set item interactive to true or false

Actions editor:
Actions > Common > Set interactive
Code:
widget.script.actionSetInteractive(bool newInteractive)
Disable input Disable input actions like Press, Click, Double Click

Actions editor:
Actions > Common > Disable input
Code:
widget.script.actionDisableInput()
Enable input Enable input actions like Press, Click, Double Click

Actions editor:
Actions > Common > Enable input
Code:
widget.script.actionEnableInput()
Set visibility Set item visibility to true or false

Actions editor:
Actions > Common > Set visibility
Code:
widget.script.actionSetVisible(bool newVisible)
Press Manually fire Press event

Actions editor:
Actions > Common > Press
Code:
widget.script.actionItemPressed()
Click Manually fire Click event

Actions editor:
Actions > Common > Click
Code:
widget.script.actionItemClicked()
Double click Manually fire Double click event

Actions editor:
Actions > Common > Double click
Code:
widget.script.actionItemDoublePressed()
Set opacity Set item opacity from 0 to 1

Actions editor:
Actions > Animation > Set opacity
Code:
widget.script.actionSetOpacity(double newOpacity)
widget.script.actionSetOpacityWithAnimation(double newOpacity, int animationType, int animationDuration)
Set color Set item background color using hex color

Actions editor:
Actions > Animation > Set color
Code:
widget.script.actionSetColor(color newColor)
widget.script.actionSetColorWithAnimation(color newColor, int animationType, int animationDuration)
Set overlay color Set item overlay color using hex color

Actions editor:
Actions > Animation > Set overlay color
Code:
widget.script.actionSetOverlayColor(color newColor)
widget.script.actionSetOverlayColorWithAnimation(color newColor, int animationType, int animationDuration)
Set blur Set item blur strength, 0 is no blur

Actions editor:
Actions > Animation > Set blur
Code:
widget.script.actionSetBlur(int newBlur)
widget.script.actionSetBlurWithAnimation(int newBlur, int animationType, int animationDuration)
Set X Set item x position, 0 is left side of parent, 1 is right side of parent

Actions editor:
Actions > Animation > Set X
Code:
widget.script.actionSetX(double newX)
widget.script.actionSetXWithAnimation(double newX, int animationType, int animationDuration)
Set Y Set item y position, 0 is top side of parent, 1 is bottom side of parent

Actions editor:
Actions > Animation > Set Y
Code:
widget.script.actionSetY(double newY)
widget.script.actionSetYWithAnimation(double newY, int animationType, int animationDuration)
Set Width Set item width, 1 to fill parent width

Actions editor:
Actions > Animation > Set Width
Code:
widget.script.actionSetWidth(double newW)
widget.script.actionSetWidthWithAnimation(double newW, int animationType, int animationDuration)
Set Height Set item height, 1 to fill parent height

Actions editor:
Actions > Animation > Set Height
Code:
widget.script.actionSetHeight(double newH)
widget.script.actionSetHeightWithAnimation(double newH, int animationType, int animationDuration)
Rotate Rotate item to newAngle degree, 0 is default

Actions editor:
Actions > Animation > Rotate
Code:
widget.script.actionRotate(double newAngle)
widget.script.actionRotateWithAnimation(double newAngle, int animationType, int animationDuration)
Rotate X Rotate item about the x to newAngle degree, 0 is default

Actions editor:
Actions > Animation > Rotate X
Code:
widget.script.actionRotateX(double newAngle)
widget.script.actionRotateXWithAnimation(double newAngle, int animationType, int animationDuration)
Rotate Y Rotate item about the y to newAngle degree, 0 is default

Actions editor:
Actions > Animation > Rotate Y
Code:
widget.script.actionRotateY(double newAngle)
widget.script.actionRotateYWithAnimation(double newAngle, int animationType, int animationDuration)
Set texture x Sets texture x offset

Actions editor:
Actions > Animation > Set texture x
Code:
widget.script.actionSetTextureX(double newX)
widget.script.actionSetTextureXWithAnimation(double newX, int animationType, int animationDuration)
Set texture y Sets texture y offset

Actions editor:
Actions > Animation > Set texture y
Code:
widget.script.actionSetTextureY(double newY)
widget.script.actionSetTextureYWithAnimation(double newY, int animationType, int animationDuration)

Events

Property Function
Changed Event when any property is changed

Actions editor:
Event > Changed
Code:
.script.eventChanged()
Scroll Event when content is scrolled

Actions editor:
Event > Scroll
Code:
.script.eventScroll()
Scroll stop Event when scroll is finished

Actions editor:
Event > Scroll stop
Code:
.script.eventScrollStop()
Scroll down Event when content is scrolled down

Actions editor:
Event > Scroll down
Code:
.script.eventScrollDown()
Scroll up Event when content is scrolled up

Actions editor:
Event > Scroll up
Code:
.script.eventScrollUp()
Scroll left Event when content is scrolled left

Actions editor:
Event > Scroll left
Code:
.script.eventScrollLeft()
Scroll right Event when content is scrolled right

Actions editor:
Event > Scroll right
Code:
.script.eventScrollRight()
Content size Event when content size is changed

Actions editor:
Event > Content size
Code:
.script.eventScrollContentSize()
Toggled maximizing Event when the item is maximized or minimized

Actions editor:
Event > Toggled maximizing
Code:
widget.script.eventToggleExpand()
Maximized Event when item is maximized

Actions editor:
Event > Maximized
Code:
widget.script.eventExpand()
Minimized Event when item is minimized

Actions editor:
Event > Minimized
Code:
widget.script.eventShrink()
Hide Event when item is hidden

Actions editor:
Event > Hide
Code:
widget.script.eventHided()
Show Event when item is shown

Actions editor:
Event > Show
Code:
widget.script.eventShowed()
Toggle visibility Event when visibility is toggled

Actions editor:
Event > Toggle visibility
Code:
widget.script.eventToggleVisible()
Press Event when mouse/touch is pressed

Actions editor:
Event > Press
Code:
widget.script.eventItemPressed()
Click Event when mouse/touch is released

Actions editor:
Event > Click
Code:
widget.script.eventItemClicked()
Double click Event when double clicked

Actions editor:
Event > Double click
Code:
widget.script.eventItemDoublePressed()
Mouse over Event when mouse over widget

Actions editor:
Event > Mouse over
Code:
widget.script.eventMouseOver()
Mouse out Event when mouse out widget

Actions editor:
Event > Mouse out
Code:
widget.script.eventMouseOut()
Loaded Event when item loaded

Actions editor:
Event > Loaded
Code:
widget.script.eventLoaded()
Swipe left Event when swipe left

Actions editor:
Event > Swipe left
Code:
widget.script.eventSwipeLeft()
Swipe right Event when swipe right

Actions editor:
Event > Swipe right
Code:
widget.script.eventSwipeRight()
Swipe up Event when swipe up

Actions editor:
Event > Swipe up
Code:
widget.script.eventSwipeUp()
Swipe down Event when swipe down

Actions editor:
Event > Swipe down
Code:
widget.script.eventSwipeDown()

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