Group

Property Function Type
Title Item title

Actions editor:
Property > Title
Code:
widget.title
string
Visible Sets item visibility

Actions editor:
Property > Visible
Code:
widget.visible
bool
Maximized Gets true if widget is maximized

Actions editor:
Property > Maximized
Code:
widget.increased
bool

Geometry

Property Function Type
TextureX Sets texture x offset

Actions editor:
Property > Geometry > TextureX
Code:
widget.textureX
double
TextureY Sets texture y offset

Actions editor:
Property > Geometry > TextureY
Code:
widget.textureY
double
X Sets x position relative to the page

Actions editor:
Property > Geometry > X
Code:
widget.x
double
Y Sets y position relative to the page

Actions editor:
Property > Geometry > Y
Code:
widget.y
double
Width Sets width relative to the page

Actions editor:
Property > Geometry > Width
Code:
widget.width
double
Height Sets height relative to the page

Actions editor:
Property > Geometry > Height
Code:
widget.height
double
Fixed width Enable to fix width

Actions editor:
Property > Geometry > Fixed width
Code:
widget.fixedWidth
bool
Fixed height Enable to fix height

Actions editor:
Property > Geometry > Fixed height
Code:
widget.fixedHeight
bool
Align left Enable to left align

Actions editor:
Property > Geometry > Align left
Code:
widget.anchorLeft
bool
Align right Enable to right align

Actions editor:
Property > Geometry > Align right
Code:
widget.anchorRight
bool
Align top Enable to top align

Actions editor:
Property > Geometry > Align top
Code:
widget.anchorTop
bool
Align bottom Enable to bottom align

Actions editor:
Property > Geometry > Align bottom
Code:
widget.anchorBottom
bool
Margin left Sets left margin relative to the page

Actions editor:
Property > Geometry > Margin left
Code:
widget.marginLeft
double
Margin right Sets right margin relative to the page

Actions editor:
Property > Geometry > Margin right
Code:
widget.marginRight
double
Margin top Sets top margin relative to the page

Actions editor:
Property > Geometry > Margin top
Code:
widget.marginTop
double
Margin bottom Sets bottom margin relative to the page

Actions editor:
Property > Geometry > Margin bottom
Code:
widget.marginBottom
double
Vertically center Enable to vertically center item

Actions editor:
Property > Geometry > Vertically center
Code:
widget.anchorVerticalCenter
bool
Horizontally center Enable to horizontally center item

Actions editor:
Property > Geometry > Horizontally center
Code:
widget.anchorHorizontalCenter
bool
Scale Sets scale factor

Actions editor:
Property > Geometry > Scale
Code:
widget.scale
double
ZOrder Sets stacking order. By default is 0.

Actions editor:
Property > Geometry > ZOrder
Code:
widget.zOrder
int

Rotation

Property Function Type
X rotation Sets rotation in degrees about the x

Actions editor:
Property > Geometry > Rotation > X rotation
Code:
widget.rotationX
double
Y rotation Sets rotation in degrees about the y

Actions editor:
Property > Geometry > Rotation > Y rotation
Code:
widget.rotationY
double
Z rotation Sets rotation in degrees about the z

Actions editor:
Property > Geometry > Rotation > Z rotation
Code:
widget.rotationZ
double
X offset Sets origin point offset for x

Actions editor:
Property > Geometry > Rotation > X offset
Code:
widget.rotationXOriginX
double
Y offset Sets origin point offset for y

Actions editor:
Property > Geometry > Rotation > Y offset
Code:
widget.rotationYOriginX
double
Origin point Sets origin point of the rotation

Actions editor:
Property > Geometry > Rotation > Origin point
Code:
widget.rotationSnap
flags

Scroll

Property Function Type
Content width Sets width of the content

Actions editor:
Property > Geometry > Scroll > Content width
Code:
group.contentWidth
double
Content height Sets height of the content

Actions editor:
Property > Geometry > Scroll > Content height
Code:
group.contentHeight
double
Cache Determines whether widgets are retained outside the visible area of the view

Actions editor:
Property > Geometry > Scroll > Cache
Code:
group.scrollCacheSize
int
Clip Enable clipping

Actions editor:
Property > Geometry > Scroll > Clip
Code:
group.clip
bool
Dynamic loading Disable to load all widgets at once

Actions editor:
Property > Geometry > Scroll > Dynamic loading
Code:
group.loadOnlyVisibleBlocks
bool
Unload widgets Disable to prevent unloading already loaded widgets

Actions editor:
Property > Geometry > Scroll > Unload widgets
Code:
group.unloadLoaded
bool
Load on scroll stop Enable to load widgets only on scroll stop

Actions editor:
Property > Geometry > Scroll > Load on scroll stop
Code:
group.loadOnScrollStop
bool
Content x Gets content x position from 0 to 1 double
Content y Gets content y position from 0 to 1 double

Style

Property Function Type
Enable scrollbar Enable to show scrollbar

Actions editor:
Property > Style > Scrollbar > Enable scrollbar
Code:
widget.style.blockGroupShowScrollBar
bool
Size Sets scrollbar size relative to page size

Actions editor:
Property > Style > Scrollbar > Size
Code:
widget.style.blockGroupScrollSize
double
Radius Sets scrollbar radius

Actions editor:
Property > Style > Scrollbar > Radius
Code:
widget.style.blockGroupScrollRadius
double
Background color Sets scrollbar background color

Actions editor:
Property > Style > Scrollbar > Background color
Code:
widget.style.blockGroupScrollBackgroundColor
color
Color Sets scrollbar color

Actions editor:
Property > Style > Scrollbar > Color
Code:
widget.style.blockGroupScrollColor
color

Actions

Property Function
Scroll to widget Scroll to required widget

Actions editor:
Actions > Common > Scroll to widget
Code:
group.script.actionScrollToWidget(int widgetNum)
Scroll to position Scroll to custom position

Actions editor:
Actions > Common > Scroll to position
Code:
group.script.actionScrollToPos(double xPos, double yPos)
Disable vertical scroll Actions editor:
Actions > Common > Disable vertical scroll
Code:
group.script.actionDisableVScroll()
Disable horizontal scroll Actions editor:
Actions > Common > Disable horizontal scroll
Code:
group.script.actionDisableHScroll()
Enable vertical scroll Actions editor:
Actions > Common > Enable vertical scroll
Code:
group.script.actionEnableVScroll()
Enable horizontal scroll Actions editor:
Actions > Common > Enable horizontal scroll
Code:
group.script.actionEnableHScroll()
Set position Set item x and y position, 0 is top-left side of parent, 1 is bottom-right side of parent

Actions editor:
Actions > Animation > Set position
Code:
widget.script.actionSetPosition(double newX, double newY)
widget.script.actionSetPositionWithAnimation(double newX, double newY, int animationType, int animationDuration)
Set size Set item width and height, 1 to fill parent width or height

Actions editor:
Actions > Animation > Set size
Code:
widget.script.actionSetSize(double newWidth, double newHeight)
widget.script.actionSetSizeWithAnimation(double newWidth, double newHeight, int animationType, int animationDuration)
Set size and position Set item size and position, where lt is distance from parent top-left to item top-left, rb is distance from parent bottom-right to item bottom-right

Actions editor:
Actions > Animation > Set size and position
Code:
widget.script.actionSetSizeAndPosition(double lt, double rb)
widget.script.actionSetSizeAndPositionWithAnimation(double lt, double rb, int animationType, int animationDuration)
Set size and position cancel Reset item size and position

Actions editor:
Actions > Animation > Set size and position cancel
Code:
widget.script.actionSetSizeAndPositionCancel()
widget.script.actionSetSizeAndPositionCancelWithAnimation(int animationType, int animationDuration)
Bring to front Bring item to front of all items

Actions editor:
Actions > Common > Bring to front
Code:
widget.script.actionBringToFront()
Send to back Send item to back of all items

Actions editor:
Actions > Common > Send to back
Code:
widget.script.actionSendToBack()
Maximize Maximize item

Actions editor:
Actions > Animation > Maximize
Code:
widget.script.actionExpand()
widget.script.actionExpandWithAnimation(int animationType, int animationDuration)
Minimize Minimize item

Actions editor:
Actions > Animation > Minimize
Code:
widget.script.actionShrink()
widget.script.actionShrinkWithAnimation(int animationType, int animationDuration)
Toggle maximize Minimize maximizing or maximize minimizing

Actions editor:
Actions > Animation > Toggle maximize
Code:
widget.script.actionToggleExpand()
widget.script.actionToggleExpandWithAnimation(int animationType, int animationDuration)
Save as image Save the item as image to default Images folder

Actions editor:
Actions > Common > Save as image
Code:
widget.script.actionSaveAsImage()
Set scale Set bitmap scale, scale = 1 is default

Actions editor:
Actions > Animation > Set scale
Code:
widget.script.actionSetScale(double newScale)
widget.script.actionSetScaleWithAnimation(double newScale, int animationType, int animationDuration)
Show Show the item

Actions editor:
Actions > Common > Show
Code:
widget.script.actionShow()
Hide Hide the item

Actions editor:
Actions > Common > Hide
Code:
widget.script.actionHide()
Toggle visibility Toggle item visibility

Actions editor:
Actions > Common > Toggle visibility
Code:
widget.script.actionToggleVisible()
Set visibility Set item visibility to true or false

Actions editor:
Actions > Common > Set visibility
Code:
widget.script.actionSetVisible(bool newVisible)
Set opacity Set item opacity from 0 to 1

Actions editor:
Actions > Animation > Set opacity
Code:
widget.script.actionSetOpacity(double newOpacity)
widget.script.actionSetOpacityWithAnimation(double newOpacity, int animationType, int animationDuration)
Set color Set item background color using hex color

Actions editor:
Actions > Animation > Set color
Code:
widget.script.actionSetColor(color newColor)
widget.script.actionSetColorWithAnimation(color newColor, int animationType, int animationDuration)
Set overlay color Set item overlay color using hex color

Actions editor:
Actions > Animation > Set overlay color
Code:
widget.script.actionSetOverlayColor(color newColor)
widget.script.actionSetOverlayColorWithAnimation(color newColor, int animationType, int animationDuration)
Set blur Set item blur strength, 0 is no blur

Actions editor:
Actions > Animation > Set blur
Code:
widget.script.actionSetBlur(int newBlur)
widget.script.actionSetBlurWithAnimation(int newBlur, int animationType, int animationDuration)
Set X Set item x position, 0 is left side of parent, 1 is right side of parent

Actions editor:
Actions > Animation > Set X
Code:
widget.script.actionSetX(double newX)
widget.script.actionSetXWithAnimation(double newX, int animationType, int animationDuration)
Set Y Set item y position, 0 is top side of parent, 1 is bottom side of parent

Actions editor:
Actions > Animation > Set Y
Code:
widget.script.actionSetY(double newY)
widget.script.actionSetYWithAnimation(double newY, int animationType, int animationDuration)
Set Width Set item width, 1 to fill parent width

Actions editor:
Actions > Animation > Set Width
Code:
widget.script.actionSetWidth(double newW)
widget.script.actionSetWidthWithAnimation(double newW, int animationType, int animationDuration)
Set Height Set item height, 1 to fill parent height

Actions editor:
Actions > Animation > Set Height
Code:
widget.script.actionSetHeight(double newH)
widget.script.actionSetHeightWithAnimation(double newH, int animationType, int animationDuration)
Rotate Rotate item to newAngle degree, 0 is default

Actions editor:
Actions > Animation > Rotate
Code:
widget.script.actionRotate(double newAngle)
widget.script.actionRotateWithAnimation(double newAngle, int animationType, int animationDuration)
Rotate X Rotate item about the x to newAngle degree, 0 is default

Actions editor:
Actions > Animation > Rotate X
Code:
widget.script.actionRotateX(double newAngle)
widget.script.actionRotateXWithAnimation(double newAngle, int animationType, int animationDuration)
Rotate Y Rotate item about the y to newAngle degree, 0 is default

Actions editor:
Actions > Animation > Rotate Y
Code:
widget.script.actionRotateY(double newAngle)
widget.script.actionRotateYWithAnimation(double newAngle, int animationType, int animationDuration)

Events

Property Function
Scroll Event when content is scrolled

Actions editor:
Event > Scroll
Code:
group.script.eventScroll()
Scroll stop Event when scroll is finished

Actions editor:
Event > Scroll stop
Code:
group.script.eventScrollStop()
Scroll down Event when content is scrolled down

Actions editor:
Event > Scroll down
Code:
group.script.eventScrollDown()
Scroll up Event when content is scrolled up

Actions editor:
Event > Scroll up
Code:
group.script.eventScrollUp()
Scroll left Event when content is scrolled left

Actions editor:
Event > Scroll left
Code:
group.script.eventScrollLeft()
Scroll right Event when content is scrolled right

Actions editor:
Event > Scroll right
Code:
group.script.eventScrollRight()
Toggled maximizing Event when the item is maximized or minimized

Actions editor:
Event > Toggled maximizing
Code:
widget.script.eventToggleExpand()
Maximized Event when item is maximized

Actions editor:
Event > Maximized
Code:
widget.script.eventExpand()
Minimized Event when item is minimized

Actions editor:
Event > Minimized
Code:
widget.script.eventShrink()
Hide Event when item is hidden

Actions editor:
Event > Hide
Code:
widget.script.eventHided()
Show Event when item is shown

Actions editor:
Event > Show
Code:
widget.script.eventShowed()
Toggle visibility Event when visibility is toggled

Actions editor:
Event > Toggle visibility
Code:
widget.script.eventToggleVisible()

results matching ""

    No results matching ""