3D Model

Property Function Type
Model Sets model file

Actions editor:
Property > 3d > Model
Code:
widget.content.modelFilename
string
Diffuse Sets diffuse texture image

Actions editor:
Property > 3d > Diffuse
Code:
widget.content.textureDiffuseFilename
string
Normal Sets normal map texture image

Actions editor:
Property > 3d > Normal
Code:
widget.content.textureNormalFilename
string
Specular Sets specular texture image

Actions editor:
Property > 3d > Specular
Code:
widget.content.textureSpecularFilename
string
Light intensity Sets light intensity

Actions editor:
Property > 3d > Light intensity
Code:
widget.content.brightness
double
Ambient Sets ambient color

Actions editor:
Property > 3d > Ambient
Code:
widget.content.ambientColor
string
X rotation Sets camera x rotation

Actions editor:
Property > 3d > X rotation
Code:
widget.content.xRotation
double
Y rotation Sets camera y rotation

Actions editor:
Property > 3d > Y rotation
Code:
widget.content.yRotation
double
Z rotation Sets camera z rotation

Actions editor:
Property > 3d > Z rotation
Code:
widget.content.zRotation
double
Lock x rotate Enable to lock x rotation while dragging

Actions editor:
Property > 3d > Lock x rotate
Code:
widget.content.xLockRotate
bool
Lock y rotate Enable to lock y rotation while dragging

Actions editor:
Property > 3d > Lock y rotate
Code:
widget.content.yLockRotate
bool
Lock z rotate Enable to lock z rotation while dragging

Actions editor:
Property > 3d > Lock z rotate
Code:
widget.content.zLockRotate
bool
X position Sets camera x position

Actions editor:
Property > 3d > X position
Code:
widget.content.xPosition
double
Y position Sets camera y position

Actions editor:
Property > 3d > Y position
Code:
widget.content.yPosition
double
Z position Sets camera z position

Actions editor:
Property > 3d > Z position
Code:
widget.content.zPosition
double
Lock x position Enable to lock x position while dragging

Actions editor:
Property > 3d > Lock x position
Code:
widget.content.xLockMove
bool
Lock y position Enable to lock y position while dragging

Actions editor:
Property > 3d > Lock y position
Code:
widget.content.yLockMove
bool
Lock z position Enable to lock z position while dragging

Actions editor:
Property > 3d > Lock z position
Code:
widget.content.zLockMove
bool
X center Sets view center x of the camera

Actions editor:
Property > 3d > X center
Code:
widget.content.xCenter
double
Y center Sets view center y of the camera

Actions editor:
Property > 3d > Y center
Code:
widget.content.yCenter
double
Z center Sets view center z of the camera

Actions editor:
Property > 3d > Z center
Code:
widget.content.zCenter
double
Fov Sets field of view of the camera in degrees

Actions editor:
Property > 3d > Fov
Code:
widget.content.fieldOfView
int
Auto rotation Sets camera auto rotation speed

Actions editor:
Property > 3d > Auto rotation
Code:
widget.content.autoRotationSpeed
int
X auto rotation Enable x rotation for auto rotate

Actions editor:
Property > 3d > X auto rotation
Code:
widget.content.xAutoRotation
bool
Y auto rotation Enable y rotation for auto rotate

Actions editor:
Property > 3d > Y auto rotation
Code:
widget.content.yAutoRotation
bool
Z auto rotation Enable z rotation for auto rotate

Actions editor:
Property > 3d > Z auto rotation
Code:
widget.content.zAutoRotation
bool
Back face Enable back-face culling

Actions editor:
Property > 3d > Back face
Code:
widget.content.cullBack
bool
Blending Enable texture blending

Actions editor:
Property > 3d > Blending
Code:
widget.content.blending
bool

Actions

Property Function
Set X rotation Actions editor:
Actions > Animation > Set X rotation
Code:
widget.content.script.actionSetXRotation(double newXAngle)
widget.content.script.actionSetXRotationWithAnimation(double newXAngle, int animationType, int animationDuration)
Set Y rotation Actions editor:
Actions > Animation > Set Y rotation
Code:
widget.content.script.actionSetYRotation(double newYAngle)
widget.content.script.actionSetYRotationWithAnimation(double newYAngle, int animationType, int animationDuration)
Set Z rotation Actions editor:
Actions > Animation > Set Z rotation
Code:
widget.content.script.actionSetZRotation(double newZAngle)
widget.content.script.actionSetZRotationWithAnimation(double newZAngle, int animationType, int animationDuration)
Set X position Actions editor:
Actions > Animation > Set X position
Code:
widget.content.script.actionSetXPosition(double newXPos)
widget.content.script.actionSetXPositionWithAnimation(double newXPos, int animationType, int animationDuration)
Set Y position Actions editor:
Actions > Animation > Set Y position
Code:
widget.content.script.actionSetYPosition(double newYPos)
widget.content.script.actionSetYPositionWithAnimation(double newYPos, int animationType, int animationDuration)
Set Z position Actions editor:
Actions > Animation > Set Z position
Code:
widget.content.script.actionSetZPosition(double newZPos)
widget.content.script.actionSetZPositionWithAnimation(double newZPos, int animationType, int animationDuration)

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